Kickball!

Yes, you read that correctly! Kickball! Some friends from work started up a kickball team in the local “Underdog” Seattle coed kickball league! Who knew that a game we hated in 4th grade (at least those of us who weren’t very athletic in 4th grade!) would be so fun now! And boy do the little kids at the park seem confused when they see adults kicking that playground ball! To keep up with our team, keep an eye on the schedule page
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Game Nerds.

A status page for us to see what everyone is up to from one place.
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My XBOX360 is cooler than your XBOX360!

Because my XBOX 360 is autographed by Steve Balmer! So there!

I won this autographed XBOX360 at a charity auction for Clyde Hill Elementary school in Bellevue, WA. It is the pro version, with an extra wireless controller and the media remote, and PGR3 and Kameo. HD Gaming here I come!

Reviews of the 360, Project Gotham Racing 3, Kameo, and the new Ghost Recon game after the jump.

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My XFire “Gamercard” hack.

With Xbox Live, you can get yourself a snazzy little “gamercard” for your website/whatnot by inserting a little html. XFire has the same kindof thing with their “miniprofiles”, but i like the look of the live version better, so i did a little hackery.

XBox Live version My Xfire version

Specifics after the jump! bonus points if you know what “famous person” HiroProtagonist is. :p
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Marvel Precision .22LR 1911 Conversion Review

I previously posted a review of my Springfield 1911, and after using my Marvel Precision Unit 1 1911 .22 LR conversion kit for a while, here are my notes on that. This is a continuation of a previous article, about my Springfield Armory black stainless 1911.

This is one of the most popular pages on the whole site! For more information, you can also see the update to this review, one year later, and another update, the two year review!

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Paper mache Bobblehead halloween costume

Our paper mache Bobblehead halloween costumes were the best halloween costumes EVER! About 40 hours of work, several weeks worth of newspapers, 2 giant balloons, 20 little bottles of paint, 5 lbs of flour and some hot glue make a pretty good costume! More details and pics inside!

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Pretty, Pretty Bad ASS

before after

Review of my new 1911, a Springfield Armory PX9154L, or if you like long names, “Tactical Combat Black Stainless Steel Custom Loaded 1911-A1”.
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Multiplayer Game Architecture Done (Game Development Class 4)

The fourth and final class of the UW Extension Game Development certificate program is done! More later!
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PK Hunter architecture

Asheron’s Call is a MMORPG by Turbine Games. Originally released in 1999 and published by microsoft, in 2003, the franchise was bought entirely back by Turbine. A 3-rd party utility application, Decal, was created by players with some programming savvy, which allowed other programming end users to create plug-ins that integrate with the AC client. This allowed for the automation of tedious in game tasks, tracking of statistics, drawing of extra things on the screen, and any other number of things which Turbine would not, or could not add themselves. (for a list of the large number of plug-ins, see sites like Decal Dev or AC Heaven)

I have written 3 plug-ins for Asheron’s Call using decal; one which tracks monsters you kill and “trophy” items you recieve, and submits it to a website (Trophy Hunter), another which acts as a shopping cart when interacting with players who are running special “Trade Bot” plug-ins to act as vendors (Bargain Hunter), and one which tracks Player vs Player kills (PK Hunter). This article covers some design and implementation details that third plug-in, PKHunter.
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Advanced Graphics Class Done (Game Development Class 3)

Just finished up the third class of the Game Development certificate program offered by the University of Washington Extension system.

The adv graphics class was, like the first class, taught by Bretton Wade, who works in the XBox group at Microsoft. I don’t know exactly what his title is, but he’s neck deep in the graphics part of the X360, so he’s in the know. (If you google him, you’ll find all kinds of papers and stuff. He’s the BSP tree FAQ maintainer too.

Other details, as well as my final presentation with screenshots and all that is available after the jump.

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